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Computing and Emerging Technology

Augmented and Virtual Reality Entrance Exams

Programming, 3D graphics, game engines, spatial computing, interaction design, computer vision, sensors, audio and immersive development.

B.E./B.Tech, B.Sc., BCA, B.Voc, M.E./M.Tech, diploma, postgraduate diploma and certificate pathways

Understand JEE, state, university, CUET, GATE and postgraduate routes and connect each exam to an active programme.

Augmented and Virtual Reality Entrance Exams

There is no single entrance examination for every AR/VR programme.

B.Tech Entrance Exams

B.Tech admission may use:

  • JEE Main;
  • JEE Advanced for relevant programmes;
  • state engineering entrance examinations;
  • CUET UG where accepted;
  • private university entrance examinations; or
  • Class 12 merit.

BCA, BSc and B.Voc Admissions

These programmes may use:

  • Class 12 merit;
  • CUET UG;
  • university aptitude tests;
  • interviews;
  • portfolio reviews; or
  • institution-specific examinations.

M.Tech Entrance Exams

M.Tech admission may use:

  • GATE;
  • university tests;
  • interview;
  • academic merit; or
  • sponsored-category selection.

The accepted GATE paper and degree disciplines should be verified for each programme.

Entrance-Exam Preparation

B.Tech candidates should focus on:

  • Physics;
  • Chemistry;
  • Mathematics;
  • logical problem-solving;
  • previous-year papers; and
  • mock tests.

BCA, BSc or design-oriented applicants may need:

  • reasoning;
  • computer fundamentals;
  • communication;
  • visual aptitude;
  • creativity; or
  • portfolio preparation.

Postgraduate applicants should prepare programming, mathematics, graphics, HCI and the official entrance syllabus.

Continue your Augmented and Virtual Reality research

Course at a Glance

  • Course AreaComputing and Emerging Technology
  • Study PathwaysB.E./B.Tech, B.Sc., BCA, B.Voc, M.E./M.Tech, diploma, postgraduate diploma and certificate pathways
  • Primary FocusProgramming, 3D graphics, game engines, spatial computing, interaction design, computer vision, sensors, audio and immersive development.

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